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(1 edit) (+1)

Amazing game! The core mechanic is incredibly addictive, and the difficulty progression is very well-balanced. Small UX improvements and gameplay adjustments — like the extra rocket boost when using the tongue or the red light indicator showing when you can grab — make the gameplay feel smooth and enjoyable. The game is challenging, but the controls are so satisfying that even after falling several levels down, I was still eager to try again. The SFX and VFX are super satisfying, and the little frog in the bottom-left corner is absolutely adorable. The story is simple but funny. For a game made in just 48 hours — it goes up to 11 out of 10!

Oh wow, thank you for the kind words and the amazing comment ! :D

I was actually a bit worried about the level design, so I'm glad you thought it was fine haha

Thanks a bunch ! :)