Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Neology92

3
Posts
A member registered May 30, 2025

Creator of

Recent community posts

(1 edit)

Amazing game! The core mechanic is incredibly addictive, and the difficulty progression is very well-balanced. Small UX improvements and gameplay adjustments — like the extra rocket boost when using the tongue or the red light indicator showing when you can grab — make the gameplay feel smooth and enjoyable. The game is challenging, but the controls are so satisfying that even after falling several levels down, I was still eager to try again. The SFX and VFX are super satisfying, and the little frog in the bottom-left corner is absolutely adorable. The story is simple but funny. For a game made in just 48 hours — it goes up to 11 out of 10!

Very engaging game! At first, I couldn't figure out the mechanics, but it turned out that part of my gameplay screen was cut off — I couldn't see the "stability" bar or the "+" button for increasing the rod extraction speed. The game became much easier once I had access to those UI elements xDDD I really like the simplicity of the concept and the unique idea. The visual style is also quite pleasant.

(1 edit)

I really like, that:
+ the platform is a living creature
+ which isn't just floating and moving in the air (you have to jump in the right place)
+ I find it very pleasing and cute graphically when platform is changing "static" state