Amazing game! The core mechanic is incredibly addictive, and the difficulty progression is very well-balanced. Small UX improvements and gameplay adjustments — like the extra rocket boost when using the tongue or the red light indicator showing when you can grab — make the gameplay feel smooth and enjoyable. The game is challenging, but the controls are so satisfying that even after falling several levels down, I was still eager to try again. The SFX and VFX are super satisfying, and the little frog in the bottom-left corner is absolutely adorable. The story is simple but funny. For a game made in just 48 hours — it goes up to 11 out of 10!
Neology92
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A member registered May 30, 2025
Creator of
Sometimes, the best way to handle life... is to run away into it.
Adventure
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Very engaging game! At first, I couldn't figure out the mechanics, but it turned out that part of my gameplay screen was cut off — I couldn't see the "stability" bar or the "+" button for increasing the rod extraction speed. The game became much easier once I had access to those UI elements xDDD I really like the simplicity of the concept and the unique idea. The visual style is also quite pleasant.
What do you mean the game's not DONE yet??? jam comments · Posted in What do you mean the game's not DONE yet??? jam comments

