Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think I would have enjoyed it more if you focused on refining one of these games more, but it still was a fun play through. The writing was pretty solid. Volume balancing was probably my biggest complaint, but that's not the worst problem to have.

I miss council.

Yeah, originally the plan was to have each programmer focus on their own minigame, so that we could actually work on and refine them a little more without stepping on each other’s toes, but it didn’t work out that way, so I had to kinda cobble together something simpler for each of them.


I really would like to come back and flesh them all out though, and there are talks from some of the other team members about returning to the project after judging, so it looks like it might be in the cards.


I’m already looking into some other audio settings that were pretty scuffed due to the time frame, so I’ll see about balancing everything out across the board - having two musicians doesn’t make that any simpler, unfortunately. But thanks for pointing it out!

Council deserves all the love, they’ve been through the most in EN, and I don’t think I see that acknowledged by many fans. Thanks for playing!