The background and overall aesthetics looked amazing!
I love that spirit effect that appears around the possessed platforms, it looks really cool
I love the implementation of a sad story in the game
My only complaint for the gameplay would be that it felt a bit slow, like the lover's walk speed maybe couldve been increased by a bit
But other than that, the puzzles were quite good! But Im not the biggest fan of how the jumpscare mechanic works, its a really cool idea, but cuz of the speed of the ghost, it becomes a game of how well can u predict the timing. Maybe if the ghost was faster? or maybe we could chain the jumpscares after the first jumpscare.
Nitpick: I also wish the controls for restarting were also mentioned in the game xD I missed them in the description had had to wait for the lover to die to restart the level, its a nice feature to have tho
Overall a solid game, the gameplay was fun but a bit slow for my taste. I love the visuals! Id also appreciate a bit more from the sfx department