Small Bug Report: If you have an air-leak in any module and remove the module without fixing it, the sound goes away, but not the air. After a while of playing I had a smoke wall near my base. I mainly put some air filters there, cuz the smoke fit the fans below visually.
Hey! Thanks for the bug report.
Are you saying if a module is leaking air, and you right click to pick it up - the airleak sound fx stops, but the visual air leak particles/fx persists? I couldn't get it that to happen in the latest version v0.33.1, is that the version you're playing? (Although I was cheating to trigger the airleak disaster, so it's totally possible it could still happen in that version somehow).
Yeah it's the same version, however upon reloading it seems to have disappeared.
I'm not sure if it's just a glitch that happens from time to time or something, but it stayed there until I reloaded.
The process was: I had a module that leaked air unattached (forgot this part) from the rest of my base and instead of fixing the air i right clicked the module to remove it, which it did, but the animation of air flowing was there still, no sound though.