Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Yeah unfortunately most of the development time was spent on the dungeon generator algorithms so it was hard to create a lot of enemy variety. I like the idea of adding puzzles and new enemies though! I was also thinking of somehow randomly(within reason) placing keys and doors throughout the dungeon to encourage exploration. When voting ends I’ll probably lower the level count for the boss down to like 3-5 for the demo. Thank you for your feedback!