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This is an interesting concept, most rhythm games focus on trying to hit the correct beat but this game uses both on & off beat system for diffrent situations. Also thumbs up for also creating a proper tutorial to help explain the gameplay mechanics properly.
P.S when you try my game later please use the latest build.

Thank you! I realized the tutorial was very important, because otherwise it'd be very difficult to explain what "off-beats" are to the player. I think I spent almost half my time building the tutorial and other visual aids to help the player understand the game. 

Your welcome, mind returning the favour by trying and rating my game :)

I already did :)

thanks