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I loved the concept and its implementation.

The controls were a bit.. well very hard to manage. It was really hard to bring the enemies up and around the slithering platforms

The visuals could definitely use more work, but I think you had a really nice idea! It was still fun to just toss them around but the way the level was mage and the fact that they LOVE to just off the higher platform I just got them tooo was kinda annoying

Also Id love to see a way to skip or fast forward the starting cutscene, it was very well made but kinda too long

Thank you! Uhh Construct 3 has some limitations and I've tried to make a good use to it, sooooo... I prob won't add a way to skip it; The visuals weren't made in aseprite (I was lazy at the time) sooo... it was kinda hard to make some good ones; Overall, Thanks a lot! (Lemme see your game tho)