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I tryed to use some cutscene_wait without success.

scene_info = [
[cutscene_fade_out,1,c_black],
[cutscene_wait,3],
[cutscene_camera_follow_object, objBomb,120], // Alternatively cutscene_camera_moveto_position
[cutscene_wait,3],
[cutscene_fade_in,1,c_black],
[cutscene_wait,3],
// Here use some script to show the door unlocking,
// for example cutscene_set_sprite or cutscene_change_variable
// depending on how it works
[cutscene_fade_out,1,c_black],
[cutscene_wait,3],
[cutscene_camera_follow_object,objPlayerWIP,120],
[cutscene_wait,3],
[cutscene_fade_in,1,c_black]
];


Yes the problem is fixed and now the black screen cover the entire GUI.