I tryed to use some cutscene_wait without success.
scene_info = [ [cutscene_fade_out,1,c_black], [cutscene_wait,3], [cutscene_camera_follow_object, objBomb,120], // Alternatively cutscene_camera_moveto_position [cutscene_wait,3], [cutscene_fade_in,1,c_black], [cutscene_wait,3], // Here use some script to show the door unlocking, // for example cutscene_set_sprite or cutscene_change_variable // depending on how it works [cutscene_fade_out,1,c_black], [cutscene_wait,3], [cutscene_camera_follow_object,objPlayerWIP,120], [cutscene_wait,3], [cutscene_fade_in,1,c_black] ];
Yes the problem is fixed and now the black screen cover the entire GUI.