Incredibly charming and witty. The dialogue had me cracking a smile through the whole thing and George was very friendly and easy to talk to. I only wish all my conversations could take place in a quiet black void with prewritten answers. XD
Viewing post in Speak ain't easy jam comments
I know, right? It takes a lot of the mental strain and guilt away, knowing that you have only that limited set of options to choose from.
Although George is a sweetheart, if I continue working on this, I definitely want to explore having a wider range of consequences to the player's choice of words. Nathan Hoad's amazing Dialogue Manager enables so many possibilities that it would be a shame not to put it to good use!
Thank you for this kind review!