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Uoaaaal, it was such a pleasure to read your comment! So many great ideas, sweet words and helpful feedback. Thank you so much!

You're totally right about having an arhythmic track in the background. The inspired tracks from Xchronomorph (a software for messing around with polyrhythms and balanced polygons) actually include that kind of background effect in their demos, but I didn't think of implementing it. It was my first time playing around with music, and discovering this mathematical side of it filled me with excitement and joy.

And about making the game more forgiving, I couldn’t agree with you more!

(+1)

I agree--the math of music is fascinating.  Besides rhythms, the math of sound itself and what makes chords/harmonies sound good (or really weird, like chords in super low octaves) is also interesting.  I think there's a lot of potential in making visual representations of sound and rhythms, and your circles (especially with the overlaid polygons after completing them) is an interesting contribution to that.