Thanks! I'm happy that the silly mechanic with the little deadbeats was enjoyable haha. The upgrades were meant to be a system that rewards players that clear as much enemies as possible and gives the player gameplay-altering options that fits their playstyle more and keeps things a bit fresh and I appreciate that you took the time to them all out! The game is challenging but I tried to make sure the challenge felt worth the playthroughs.
Ah yes the attacking is something that would have taken me a lot longer to fully polish but I tried to get it to a point that was at least enjoyable. Glad that the mechanics were fun, thanks for playing!