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Hi, thanks so much for your valid suggestion.

Yeah, I have tried several 3d games recently and I found some of them actually do both solutions. They both adjust camera's position dynamically and transit nearby surroundings to transparent or totally invisiable.

I will try further exploring these two cases in future developing, ty for your feedback again!

No problem. I don't have a lot of experience with 3D development, but I'm glad I was able to help all the same :D Good luck with your future projects!