Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I liked the 3d models for the takodachi!

The boss level was scary! Sneaking around was tough and the platforming was okay. Took me a couple of tries to clear.

Fighting the huge owl-takodachi in the first level was funny. Just go around it and keep hitting until it goes down. XD

Some improvement suggestions:

- I kept getting lag spikes when taking damage. I'm guessing the game is trying to load an effect on the fly. You should consider caching the material or effect scene to improve performance.

- The camera sensitivity should be a little lower. Of course, having a customizable setting is a lot better.

- Consider adding sfx to give the player feedback on their actions, when hitting an enemy, starting an attack or taking damage.

- As others have mentioned, to make the platforming more accessible, add a shadow below the player's character.

- I managed to "ride" on top of an enemy and attack them from above. It was funny. XD