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(+1)

The execution of the concept is brilliant. The pacing is a bit slow, and there isn't much to do outside of managing the star. The shaders are also impressive, especially for a web build.

Thanks for the feedback!

I agree, the pacing could use another pass for sure. I think more aggressive tuning could also open up more active gameplay (enabling/disabling buildings, replacing buildings, etc), so I’m hoping I might be able to encourage more active gameplay at the same time as speeding up pacing. We’ll see what I come up with :)

Thanks for playing my game!