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I played 1v1 which was fun. I'm sure it would be even more fun with four players. I think the theme was really ham-fisted into the game though. Being "invisible" was more like being invincible. The gameplay loop did get a little stale after a while as well, because there wasn't much to do. You could either go smash some boxes or steal your enemy's coins. I think some other power-ups and events could spice up the gameplay. That said, the game was really fun for the few rounds we played. Great work!

(+1)

Thanks a lot. Yep, you are right. I wanted to add power-ups into the game, actually I originally made creates for that but realized I didn't have much time left. I wanted the game to have some kind of a hide and seek type of gameplay. Painting ground with your color and stealing coins without anyone realizing it etc... But it turned into a melee fight based party game with one melee attack :P Thanks for the feedback!