Great work! Looks nice and sounds good. Satisfying “feel” with the UI and SFX.
The mechanic was simple once I under stood it but given the available cards I didn’t feel like I had a whole lot of choice in what I could play?
I did encounter an issue in one of play throughs, maybe round 3 or 4. I didn’t draw any starter cards for the first 5 or 6 rounds, despite clearing out all the cards in my hand each turn. I ended up getting a missiles starter and playing it eventually but by then I was already dead. I wonder if increasing weighting of starters earlier in the round might help?