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(4 edits) (+1)

I have a question regarding the (English) tutorial for the two applications. It's not clear what it means when it says, "...but they often have problems." From my understanding of the game, both applications provide accurate information, even though they may not always provide you with the complete details.

 

Thanks for pointing that out! You're absolutely right - that part of the English translation is confusing. I really appreciate the feedback and will get it cleared up soon.

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You're very welcome. Is it okay to post here any feedback on your game.

Absolutely! You can post feedback either here on the itch page or on Steam discussions - whichever is more convenient for you. I really appreciate any feedback you have, as it helps me improve the game. I'll make sure to implement updates across all platforms based on the suggestions I receive.

(4 edits) (+1)

One thing I look for when I review a game is if it can be replayed again. Since there are only about six levels in the game, I thought it would be fun if the placement information changed each time a level was replayed, like the board game "Clue" (or "Cluedo"). For example, if a player replays the "Tutorial" a second time, maybe the solution might be the "Maid" shaved the "Cat" at "3:00" in the "Kitchen." In other words, there is no permanent solution to each level. Once a player has completed a level (or the game), they can go back and replay the level and be surprised by a different outcome. I hope that makes sense.

Deleted 117 days ago

Oh, actually we did design the game to randomize, but I found that I forgot to set the random seed. Thank you for bringing this to my attention!

Thank you so much for this feedback! It almost caused our leaderboard system to be filled with people who could exploit this loophole. The game system has now been fixed. The chance of randomly getting the same solution should be extremely low now. I hope you'll give it another try!

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I'm so sorry. I was trying to replay the tutorial when I discovered later that the actual levels are randomized.

(8 edits) (+1)

The only actual problems I've seen are when dragging a new placement map over another map that is already placed and filled with suspects. When dragging the new map over it, the suspect tokens are transferred from the old map that is already filled onto the new map.  I've also had a problem where I wasn't able to close or drag a CCTV app because it was too close to the corner of the computer screen. And unfortunately, zooming only works for the board.

Thank you for the feedback. We will definitely use it for improvement.

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We reviewed your game in this week's newsletter here:

https://steamcommunity.com/groups/puzzlelovers/announcements/detail/578263105990038215

Thank you so much for your review! It truly means a lot to us. We're fully committed to creating puzzle games that bring joy and happiness to our players. We want to keep developing Happy Nuclear to make it even more fun and engaging so player can spend more quality time with our game. We're always open to new ideas and constructive feedback to provide the best possible experience for our players. Thank you again!

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I just left a recommended curator review from Puzzle Lovers.