Nice little game with a cute premise! I love the mini people. I know it has yet to be completed but it would be nice to see what the purpose of the generosity meter is and how it contributes to the gameplay and story. I also think that there are some quests such as helping the chef or weaver that may not fully count as "generosity", since you're helping them to gain something from them (the information to find the character's mother) and progress the game, as opposed to the other two who seem completely optional. Therefore, I would suggest only the latter two NPCs' quests being relevant to the generosity meter. Overall though it's a cute game that has a nice whimsicality to it and I would love to see what it becomes when finished!
Viewing post in Lunaa the Thimble jam comments
Hi, thanks for playing and the feedback, the generosity meter purpose is only for you to know how generous you are at this stage but in the completed version it will affect other events in the game and even the end of the game depends on this, about the chef and the weaver she is still doing some generous actions mostly for her mother, because I think helping our family is some kind of generosity too and also she is still helping those people too and the only thing she gets in return is some information, its not like shes doing this for money or some other stuff, so I guess its ok to give her some generosity for these actions too, and I dont know if you have noticed but in these two cases the given generosity amount is a bit less than the other ones, because on other ones she is helping to total strangers without knowing them and without any expectations from them, again thank you very much for the feedback, it helps me a lot
Oh I see! That makes a lot of sense, I guess you could say it's generous of you to still reward the player despite it being necessary lol, I'm looking forward to seeing the endings and how the generosity impacts each possible outcome! (I thought I should also mention since I forgot, there were a couple of places where I ended up getting stuck and having to restart the game. I think it was near the walls of some of the miniature rooms of the npcs!)
Yes, the one you said is good enough too, but really I thought about adding or not adding the generosity amount for the chef and the weaver a lot and thought its better to add some amount by those quests too, and about the getting stuck issue, sorry and thanks for mentioning, I will fix that after the jam is over.