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(1 edit) (+3)

Hiii! I'm so sorry you encountered so many issues!:(

Once you get to the point where you have 3 companions and one light left, you can still use it to light up the memorial you,re talking about  which will unlock some pilars you'll be able to jump on to continue your journey! Your light will come back to you once you complete it, as you only permanently loose them when you give them to a companion. I also would recommend to not leave one light in a door when it needs two of them to open cause if you do that the light will get stuck there as long as you dont throw the second one in.  We didn't encounter this issue before so we couldn't fix it on the build, really sorry! Hope this helps and don't hesitate if you need more details!

(Also thank you so much for your comment and for playinnnggg<3)

(+2)

thank you so much for answering! I am going to try it again :) I've actually encountered the issue with the door needing two lights and I had only one. that was when I said "oh there is a hole on the wall I can get through", heh. I think I managed to climb there bc there are some stones, and also you get the double jump. Maybe smt you can change post jam :) I will post more feedback after I finish it. but overall one of the best games I've played thus far :)

(+3)

I played it again, I figured it out! I think a sfx (like a rocky sound? - i think you have a sfx but I haven't realised that pillars were moving. I didn't connect the two) for the pillars rising would be a nice indication for us to notice something changed in the environment. I also gave it to my partner to play and faced the same issues I did. I don't know if you want to release it or make any changes to it. So in summary for the gameplay: An important thing is for the camera to lock on the door in the beginning, to show that this is what you need to light up. Since you are able to jump over the boxes that are on the right side of the light house. I also found ways to skip through the regions I should have unlocked someway in cases like: the second door (through the hole in the wall), and the second from last pillars (From the point you save Kalau). I would love for an option to return to main menu, or restart, and of course credits. :) 
Overall, I love the game, the music, the concept, I love the companions (is it me or are they getting fat? - love that). You put a lot of effort and love in to it! One of the best games I played. I don't want to seem harsh on my feedback, I just genuinely  want you to make it even better :)

(1 edit) (+2)

Thanks a loooot for playing it again and for your feedback! We will absolutely make fixes post game jam, unfortunately it's the type of stuff people forget when time is running out hahah! But we're really happy you still enjoyed it and took the time:) <3 (and yes the lil guys get fat when you feed them hihihi)