Thanks for praise, Jan and glad that you liked it :)
The screenshot you posted is actually also from the last level so you are not missing out on anything. I have decided that I will continue to tinker with this game a bit more so ideas and critique like that are highly welcomed. The pit and spikes idea is a good way to introduce more forgiving levels. Did the dashes feel good to control or would you rather enjoy a dash without having to focus a target directly?