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Thanks for praise, Jan and glad that you liked it :)

The screenshot you posted is actually also from the last level so you are not missing out on anything. I have decided that I will continue to tinker with this game a bit more so ideas and critique like that are highly welcomed. The pit and spikes idea is a good way to introduce more forgiving levels. Did the dashes feel good to control or would you rather enjoy a dash without having to focus a target directly?

(+1)

I would probably enjoy to be able to do the first dash freely, then require an enemy for subsequent dashes :)