I'm a huge fan of proc gen/personalized elements in games, noise based tile worlds specifically are just so charming. I know the progression is mostly based around modifying variables right now, but I'd love to see this get updated with a more advanced ai that builds like a real civilization and keeps track of resources. One thing that comes to mind is a system that generates paths between commonly tread tiles. Overall really unique game and there's a lot here to build off of! Awesome work!