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(1 edit)

I'm a huge fan of proc gen/personalized elements in games, noise based tile worlds specifically are just so charming. I know the progression is mostly based around modifying variables right now, but I'd love to see this get updated with a more advanced ai that builds like a real civilization and keeps track of resources. One thing that comes to mind is a system that generates paths between commonly tread tiles. Overall really unique game and there's a lot here to build off of! Awesome work!

Thanks for playing our game and yeah there are definitely a lot of ways we could improve this game as this was our first finished game. Maybe I'll come back to this game once I have more skills 😄