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Had a lot of fun with this gameeee! I found it hilarious that the idea in the end was sort of punching everything to get to the end, right when it was starting to feel like it was going to be all about puzzles with levers and stuff like that. Really fun twist! It also looks great and feels pretty polished. I unfortunately didn’t find the secret.

The only thing I would change is probably lowering the amount of things you have to punch to fill the wild bar. But that’s a very small thing that didn’t bothered me much.

Awesome submission!

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Azasu!