Story - Blue collar blacksmith doin' what blacksmiths do best: blacksmithing! Can't go wrong.
Mechanics - Really solid cozy resource management and crafting-style game. Personally, not really my kind of thing, but I see the appeal in this game and I can appreciate solid mechanics that work well together when I see them, so hats off to your team!
Theme - The generosity bit was played a little loose here. I wasn't exactly sure how to add extra goodies to the orders.
Audio/Visual - Visuals were stunning and definitely felt like a high-quality Unreal game. The music and sfx were on point and really helped me feel like I was in the thick of it. Some extra animations of working the bellows or quenching the swords would've been the chef's kiss, but game jam deadlines are bastards.
Overall - Super solid game with a tight core gameplay loop and some really beautiful visuals. This game is polished through and through and, aside from that pesky crash bug, feels just about ready for a Steam release! Amazing work!