Story - Adorable! Who doesn't love a sugar glider that bounces around to save their friends.
Mechanics - I unfortunately fell into the ragequit category after missing a jump and plummeting FAR further than I wanted. But what I played was really adorable. This game felt a lot like a mobile game - I think the controls were way more suited to a finger tapping and dragging than a mouse. Also the vertical format of the game gives me the impression that that's the goal with this one? I think on a phone, people will be able to better control the little guy.
Theme - Pretty cute. I like that they're saving each other. Every good turn deserves another!
Audio/Visual - I loved bonking the little sugar glider against stuff. Her little squeak made me happy. The visuals were also great. Everything felt so clean and hand-crafted.
Overall -Fun little rage-bait jumping platform pseudo-physics-based aiming game! I think the characters were a delight and the mechanics, though infuriating, were pretty on-point. The rage mostly comes because I suck at these kinds of games haha. Great job!