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(6 edits) (+2)

Thanks! I tuned the game to be easier than I would otherwise for the jam, so that all players can enjoy the full experience in a short period of time. I do like the idea of rewarding longer chains, maybe I could make flux equal to the length of the longest chain instead?

Also note that you can discard up to 5 cards from your hand per turn to draw new ones, which should help mitigate the pool dilution from adding new cards to your deck to a certain extent. Even then, I’d like to give the player even more “reroll” power to tune this further. This would also allow making starter and fireball cards rarer without it feeling bad.

I’m glad you liked the game! :)