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(+2)

First of all: the art style is awesome! And all the little details of the other wise everyday objects make it sooo interesting to look at. And the papercut like style is also so a good fit! It really sells the atmosphere. Interacting with the objects was very rewarding because they all made really funny sounds :D only the "can't interact" sound was way too loud and annoying.

The gameplay was interesting too but I had the feeling that some of the items were a bit too same-y so at the end I basically bruteforced my way through the interactions instead of really thinking about what item would work. I think for me it felt a tiny bit too random which item works. And it felt a bit weird to me that the joke ending with the power outlet was the same as the finding the key ending.

All in all really great work in such a short time. Props!

(+1)

Thank you for your detailed feedback :) This helps a lot! 

When creating the assets I actually spent a bit too much time trying to get that papercut look and ended up not having enough time to draw more different objects. Definitely a scheduling problem :D

A lot of people didn't like the error sound and now that it's been said, I can't ignore it anymore... Unfortunately, it was the first sound we added, so I think we just got too used to it. :( 

We have taken the subject very seriously, so there is not really a proper ending and it remains an endless loop. But in hindsight I also think that different endings would have been kind of cool. :)