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This was an interesting one! the mist shifting so rapidly was a bit frustrating, especially in the final level, I didn't really feel like I could adapt to the weather patterns and find alternative routes, more just waiting for an ideal mist pattern. I did like that it seemed to alter a different property of the player in each level, the presentation is quite nice and it's definitely a novel concept! Nice work with this one

(+1)

Thank you, @LeslieLlama, for trying the game and for your feedback.

Yes,  the mist - based on all the feedback received so far, I can see that that improving the balance for the mist speed and frequency of colour patches will be a challenge in further development. And maybe the game should be named something like "Mistic adventure" 🤭.... or (quoting certain Heinlein) "Never argue with the weather".