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Smh my head, my scheme is to takeover the comment section of every submission muahahah.

For the Good Ending, there’s actually 2 ways to get it just in case the reader didn’t get the memo :))

And for the theme related stuff in the ending, perhaps you could say that not all light is beneficial (but honestly I didn’t think that far oop)

I’m pretty sure there’s only 1.5 scenes that overlap when the route split, still though, maybe I really should’ve made it more different (I still have spare word count anyway). Oh and the comment about jam scope was literally spot on >.< I tried my best to accomodate the story but had to just stick with the NVL sequence in the end because of many constraints.

Tor’s soul was dragged in to fulfill Ian’s wish, hence they are the ‘light’ but also the ‘dark’ of each other. The wish to go the beach is still there despite it already being fulfilled in the real world is because Ian considers that ‘quality time’ as per the exact words of the wish. The 3 lab sequences takes place some time after the beach journey.

I was pretty sure I checked every bg 😭 the tunnel is supposed to be complete black, only appearing twice in the “Friend” route right after the route split. I might have used the wrong bg there but ill have to recheck for that.

Me and a few guys was also pondering over the ‘Start Again’ button too, but thematically it would feel like Death-or the player is enabling this cycle of suffering again so we kind of decided against it.

Fun fact: the amount of cycles is a randomly generated number because all numbers I wrote felt cringe somehow.

Ian wished he had that many furcare bamboo tubes.

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Hmmm, I did get that there were changes here and there between the first two routes adding more outward displays of affection and such, but other than the bridge and city sequences they felt a bit more like a layer of frosting than a brand new cake, so to speak. Maybe there were things that I wasn't quite picking up on (I did go through the second route a bit faster since it was getting kinda late and I wanted to get through this one). I might also have misread when exactly the duo entered the tunnel on the love route as well. Might have to go back and check that.

Which would be easier if I could, y'know, start the game over normally :P. I'm teasing, but I think there's a balance between theme and "game" here. I totally got the implication, it's really just a convenience thing. Maybe a very neutrally worded "reset progress" or something would work to convey that it's just the player restarting the experience, not Ian. (in looking through the script files to write the review, I did in fact notice the random integer generator for the number of cycles, but IIRC 806,503 was the number I got).

"The wish to go the beach is still there despite it already being fulfilled in the real world is because Ian considers that ‘quality time’ as per the exact words of the wish." Okay, that makes a lot more sense now. It made the most sense to begin with that the progression would be graduation -> trip -> kaboom but I think I was just missing a piece.

Maybe Ian can get a whole truckload of bamboo tubes as consolation for no more Tor. With the caveat that he is not allowed to use them to build an extremely detailed effigy of Tor.

(P.S. how do you do the drop-down to hide spoilers in comments? I feel like that would be super useful to know...)

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:)

Maybe they met again in a different world, space and time <3