The movement needs some work. If you jump and move into a wall the player stick to it witch doesn't feel great.
Viewing post in The Mystical Flute jam comments
Yep i initially had the player slide off the wall but doing so created a bug where players could slide over edges and hence jump higher than they should.
I haven't managed to solve that problem so the movement is like this for now, sorry about that.
Edit for others that sees this comment: I decided to revert to the player sliding over edges of walls. I realised that sliding over edges would feel like much better movement even if the some puzzles can be skipped this way.