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Thanks a lot! We are using this, it is basically a keyboard / mouse emulator that is preloaded before the actual game. https://portmaster.games/gptokeyb-documentation.html

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Pretty cool!

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Oh, and if you haven't already done this, you'll want the "Post Game Jam Edition" download. The "Game Jam Edition" download has a fatal bug.

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Thanks, I think I used that one so far, but I will double check to be sure

could this input method be adapted to make "Akalabeth: World of Doom" (old Apple ][ game that very musch reminds of of this one -- said to be the original Ultima) runnable under portmaster?

Akalabeth definitely runs under an apple ][ emulator on an R36S, but figuring out the inputs seems tricky.

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if you built an emulator that uses keyboard and use gptk with, then potentially. But we dont deal with emulators.

thanks for the response.  if you don't deal with emulators, how do you get dos x86 games to work on rockchip procs?

Usually open source engine reimplementation etc