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I like the concept, but it feels very incomplete with only two levels. The limitations do provide some replay value, but sometimes they're more frustrating than fun to play around. I'm mainly referring to the ground removing one, which I feel should happen at regular intervals or at least have some sort of cooldown. I once got stuck standing on the same platform for a while because the ground removal thing triggered three times in a row, which wasn't the best feeling lol. Other than that the limitations felt like interesting challenges, and I had fun playing around them.

The art and music is nice, and the puzzles are pretty good if not a little basic. Some sound effects would've been great as well, but that doesn't take away too much. Overall I still enjoyed it as a short and simple game :)

Thanks for the feedback! Yeah I initially did have bigger plans for this game and hoped to have at least 4 or 5 levels done, however something came up in the middle of the jam so I couldn't. Regardless I wanted to still finish at least what I could as this is my first time working with Unity3D. But yeah I totally get the frustration of some of these rules. Still some bugs that need to be ironed out, but hopefully for the next jam I'll be better prepared!