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(+1)

I've enjoyed the game so far! I had a quick question, and I apologize if its already been asked before: Is there a plan in the future for adding more negative consequences to losing battles? I appreciate the focus on colony building and territory expansion, but I've always enjoyed the risk and reward of potentially losing party members. - Whether that be monstergirls escaping into the wilds, or party members needing rescue after losing in a dungeon raid. 

Again, I apologize if you've already answered this one- I'm still excited about the project either way.

Looking forward to the finished product!

(+1)

Nope. The roles are strictly reversed compared to Ero Dungeons, so losing fights won't have any negative effects beyond resetting the dungeon.