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what are the dimensions? i am trying to animate him in godot but the idle animation moves...

the char size is 16px, but the canvas is 80px to compensate for the animations. And wdym with idle animation moves?

so 16x16? For the each individual sprite? I was just asking coz for some reason when i try and animate him inside of Godot 4.3 the idle animations seems to go from left to right instead of staying still? its wierd

(4 edits)

I think you was wrong when you sliced the sprite/exported it. As I said before, you must slice the sprite 80px in height and width. (But the char size is 16px!) That’s why game engines come with a lot of features (to solve this thing).