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Otterisk

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A member registered Nov 13, 2021 · View creator page →

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no

Imagine being deserted knight, archer, or wizard only to end up tilling soil. “No more save the kingdom!” said the knight, “I’ll save my belly instead!”

Yeah, you’re good to go! I wrote the license section just for this, so give it a read

Itch has a problem with gif https://itch.io/t/5369196/gifs-suddenly-not-animating

You can download the [sample], it contains a character with full list 4 directions animations

👀

Thanks and sorry for keeping you waiting

Thanks!

Cant wait to see how you play around with those :)

May God bless you! 🔥

May God bless your project!

sample is limited version of the paid one.

voted on Unity Awards!

I’m still considering it, not all devs have the same approach when it comes to skin swapping. And what you meant is more suitable for skeletal animation, it’s less suitable for frame-by-frame animation (it would need to be combined, as I mentioned before)

You must learn character customization on your game engine. I like composition method. Each body part as a gameobject, animate it on Unity animator, and in runtime just swap the sprite.

Manual method you must do frame-by-frame animation on sprite editor (Aseprite/Pixel Studio/Photoshop) which slower to make and bad in some conditions

I’m indeed planning to make it :)

(1 edit)

I dont want to make the page very long. You can download the [sample], the paid version has all on content section.

You just missed the autumn sale! Please join Discord server for more info on the next sale

it’s not missing, the water tile size is 16x32, I already provide the demo dont bother yourself.

if version 2.0 is hard, use version 2.1 instead.

The idea to only have single direction comes from Harvest Moon. I’m not sure about adding more directions, but we will see

Thanks! I will :)

I have a plan to do a dog and cat

credit isnt necessary :) and of course you can create your own animations and new characters. Good luck!

No way, you’re the one who makes Pixsquare!

I’m not working on a building pack, but some packs has building(s) on it. For example, Hana Caraka - Livestock & Fish has coop and barn, Hana Caraka - Dungeon & Mining has blacksmith.

There are some house in Hana Caraka - Topdown Tileset

fixed, thanks for the info!

I’ve included the aseprite file. You can hide the hands/tools and export it to png.

Water do exist in Hana Caraka - Dungeon & Mining\Tilesets\Water

Hi, thanks for using mine for your game jam. Good luck!

sorry, that’s a typo. I copied the old folder and forgot to rename it.

Thanks for your encouraging words!

The outer gate was in the Dungeon & Mining pack. I forgot to make it, I’ll add it soon.

i am open to suggestions, thanks!

Credit is not necessary, but if you want you can credit me. Thanks! :)

It is there, not missing at all.

The Unity one is more advance bc I can make custom rule tile. If you want the same for Godot, anyone who read this, you can inform me, “learn x, y, z”

the size for the character is 16x16, but the canvas is 80x80 to compensate the animation.

Thanks for using my asset. Keep fighting and good luck!

(1 edit)

That pinata is immortal >:

Edit: Oh, it’s not :>

For me if you’re a beginner, focus to finish the game no matter how long it takes and make sure you have a well-made GDD, good luck!