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Deleted 90 days ago

The monster girl who submitted the task won't come back.According to the plot, she will enter the territory to help the lord with construction and will not return to the temple; she is free!

So then what’s the point for the time duration on all quest from the quest board if you’re basically selling off your people? Doesn’t that defeat the purpose 

Thank you for your follow-up reply! I understand where the confusion lies, and I’m very grateful for you pointing it out. As a lord starting with only 80 human residents, surviving in such dangerous times requires uniting the forces of humans and monster girls. When a citizen (the quest issuer) needs help building their territory but lacks manpower, the lord dispatches a suitable monster girl to join the issuer in constructing the territory (while the lord receives the quest issuer’s rewards). This monster girl moves from the temple to the territory and won’t return, but she still lives in the territory under the lord’s rule and protection, contributing to population and labor calculations, though she can no longer participate in summoning rituals. The timer you mentioned is the quest’s expiration countdown—when it reaches zero, the quest expires (meaning the issuer has found another collaborator and no longer needs the lord’s direct assistance). I realize the in-game description may have been ambiguous, causing this misunderstanding. These quests expire rather than return the monster girl after the timer ends. I’ll clarify this in the next update. Thank you for your feedback—it’s incredibly helpful for improving the game!

From a game design perspective, as players breed, they’ll produce monster girls with increasingly better stats. Therefore, managing these transitional monster girls is an important consideration. The upcoming update will introduce species-specific housing capacity limits, moving away from the current infinite expansion model. As a lord with modern values, the protagonist rejects slavery and slave trading. Thus, assigning monster girls to quests to bolster the territory’s strength while relocating those with lower stats is a logical design choice (inspired by other games’ approaches).