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The game is so jank that I couldn't even finish it properly D:

Firstly, the tutorial just explains the premise of the game, but it never explains what the controls are or how you're supposed to do what it's asking you to do. But even when you get past that the gameplay itself was bare. Take the first level for example. According to the tutorial I'm just supposed to bring Gigi to Cece but really the only obstacle is a single Grem that moves half the rate you do so you can just sidle up next to it and punch it to death. And that's if the collision is registering correctly. I found the only way I could hit the Grem was to stand behind it and attack downwards. For whatever reason that's where the hitbox of the Grem was.

Second, completing the game is almost entirely dependent on RNG because of the angst mechanic. I can try to get close to Gigi, but the Otomo will move in a random direction anyway so it doesn't really matter which direction I choose for it to go. I'm sort of just there spamming the button hoping it wanders towards Gigi. And even when I get a hold of Gigi, I can't approach Cece because the spaces directly next to her can't be selected while I'm carrying Gigi, and I can only approach her from one specific tile underneath her. And when I brought Gigi nothing happened.

Another side effect of the angst mechanic is that if you're next to a wall, the randomised direction of movement will sometimes make me walk through a wall. Which is, y'know.. weird.

I kinda feel bad going off on this game because I can see what you were trying to do, and I acknowledge the effort you put into making this in the time provided. You don't have to present a complete game or anything, but at the very least I hope that it's something playable even as a demo or beta.

Don't take my comments too personally, I hope. I say all these things so that you consider these words and use it to help improve your game or your skills. God knows I too need harsher critics in my life to help me strive to be better. I hope none of what I said discourages you. You managed to get a simple (albeit broken) system down, created genuinely cute art, and tried to assemble everything that's there by yourself. If only for that you should still feel proud of what you made. So for that I say good job and congrats on the submission! o7

(+1)

Not worry, i am aware of all the jank of the game. The tutorial definitely can be better, the controls isn't that simple or even consistent. About the RNG of the otomo, isn't completely random and also wasn't unfair. The level 4 for example. The idea was to eliminate the grems of the path so you can bring cecilia closer and thus moving without angst. Even saying that my art was "genuinely cute" made me happy as hell, Thank you so much!

Wait you can move Cece closer? D:

I do really commend you for being a solo jammer and still being able to make anything at all. I believe jank is all part of the jam experience. You're doing great. o7