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(1 edit)

Hello! Thank you for your feedback — I’m glad it mostly works for you.

The idea of forcing a formation during an ambush is actually a good one — and probably more doable than some of the formation-switching options I’ve tried in the past. That said, I’ve gotten very busy with life lately, so I’m not sure when I’ll be able to work on this again.

As for the lack of errors — my plugin definitely started with a few. I just fixed the ones that were reported to me. 

It's a cool plugin for sure - I've committed to setting up one new formation for my game per day as a workload rule and I've now finished my third, completing all the formations available to a four member party.

It would be amazing to have more features in this plugin - it is solid as is, with a wealth of features, but it still it has so much more potential. And yes - the forced formation during ambush idea would literally just force a formation unavailable to the player called something like 'Scramble' for instance which has them all at sea until the battle is won and they revert back to their intended formation.

Totally understand that as developers of tools and games we get done and move on, I do it a lot myself and I'm not big on going back to work on stuff that in my mind I 'final versioned'. But if you could keep the idea in mind, I would be most grateful :)