Planning to play this soon. The rules seem pretty simple but my players are going to ask how to clear fatigue, and answering ‘do nothing for 6 days and deal with the encounters that brings’ seems like a hard sell. Am I missing something?
As written you’re not missing anything. However in practice, if the players are in relative safety I make one encounter roll to cover the whole duration and then make the time roll (p 36). It’s a bit abstracted out instead of hour by hour, mostly to prevent parties from taking these longer rests in an adventure site.
Have fun! Message me again here or on the blog if you run into anything else. :)