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(2 edits)

It was... a real battle ToT

In all seriousness, it took me, what ? Probably 4 gameplays and 31 days to manage a single win ? Still with 2 villagers dead (heyy, taking a month to exorcise the thing wouldn't be so bad if it was in real life) ? Well, I can say that in the end lots of errors were made and lots of discoveries as well- those blessed cards really saved me when i absolutely wasn't expecting them, wish i had known about them before my fourth trial but oh well

Very fun game, easy enough to understand and with the possibility to establish a strategy and go in a certain way with the choices possible after each day, super neat artstyle and general game design

I absolutely loved playing it despite my despair lolol (also maybe i should've read the rules hmmm... but thanks to have included them, truly, I'm sure it helped a lot of us :), having a bit of a challenge is always nice and the game was just too good (playstyle-wise and design-wise) to stop half-way there.

(+1)

Hey thank you for your nice words and the feedback.
This is just our very first prototype of the game and in our upcoming demo there will be a tutorial for better understanding the gamesystem.

It is very cool that you hold on and try to manage it by yourself. Hope you had fun along the way <3

Our demo is going to be released on Steam later this year.