Very cool in it's current state. I love how much it really emphasises movement like how some active abilities need to be grabbed from around the arena to do them
That said, I think enemy projectiles could honestly stand out more. I could hardly see them at times in all the chaos.
Still, I think this is a pretty solid base right now, and as always, you have a beautiful visual style, though I feel like the game suffers a little from how busy it can get. Great stuff so far though