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(+1)

Funn, I enjoyed the different guns, Jerry was my fave.

  • Windowed mode and volume options would be appreciated.
  • Gameplay was mostly clear from playing, but controls were not obvious, took me a while to work out how to switch weapons and that you could move.
  • There's no back button on the custom difficulty settings page.
  • I couldn't tell which way the on/off icons in the custom settings meant, I played a round with them all disabled by mistake and it started glitching out.
  • The gun sprites and menu backgrounds are good but the dark blue background when fighting is a bit too much to look at, and camoflagues some enemies a bit.
  • Enterring neagtive numbers was a bit unintuitive, pressing the minus character seemed to toggle between negative and positive numbers, and I couldn't backspace out of it if I wanted to change it, which took a while to figure out.
  • There were a few times there was 1 enemy left I couldn't find.

I like doing the calculations and the shooting individually, but trying to do both at the same time was a bit much, like for me it's too much using wasd, typing in numbers and using the mouse to shoot at the same time. A change in pacing might be nice, e.g. if the enemies were slower or spawned slower, or if there were dedicated segments to do the calculations inbetween bursts of fighting. Probably a whole bunch of ways you could change things up there.



Thank you so much for playing! I'll be sure to fix all this stuff in the next update. The problem of needing three hands to control the game fully is the biggest problem, I'm going to fix it by designing the game to only need two of the three actions at once. The three being shooting, solving math problems, and moving.  Thanks again for the feedback :D