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We really liked the concept where you make your own platform with the skeletons of the people, and the puzzles were really good. The difficulty was also very well done, in our opinion. Not too hard to get frustrated, but also not too easy. The jump felt a bit clunky, but it did not matter that much in a game like this.

Thank you. I agree, the jump was clunky, I did not spend too long on it since it was not integral to the game (the challenge comes from puzzles, not platforming), and I still needed to make the art. I would need to take another look at that if I update the game.