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I love the idea here! It has everything: an optimistic connection to a real world, successful collective movement with a neat description of the tactics and translating them into gameplay. An interesting spin on a classical formula. Fun and short gameplay loop. Gorgeus graphics (seriously, I love this style!).

It's a shame that you only get to see the encampment in passing in the beginning, because It's very pretty, and probably took you a long time to make.

Thanks so much for your kind words! Glad you enjoyed it and that you think it works.

Yeah, there might be space to expand the intro and give more time to look at it. I guess maybe I thought that most people would want to get to the gameplay as soon as possible. As you might have seen in the description and devlog, I have lot of ideas for fleshing it out and developing it further!

Thanks again :D