I try to avoid making direct comparisons but this one's literally just One Finger Death Punch but with Bancho. The reason I'm making this direct comparison is because the game itself gives too little for me to understand the vision. It's not really apparent where or how the theme fits into the game or gameplay. For that matter, the gameplay itself is a little lacking. The hit detection's a little tight on the distance, and the knockback constantly knocks me into the enemy in the other side. The game feels more like a test to try and see how much of this one mechanic you can recreate in Unreal Engine.
That said, it was a pretty okay recreation (sans bugs). Looking at it as a game doesn't do any of you justice if only because of how incomplete it is. Looking at this as a demo of your skills however, with what you were able to deliver in the time given to us, I'd say not bad. The basics of the combat mechanics are there and it (mostly) works. The character model is janky, yeah, but one might also call it its charm point >_< The game might not function totally as a game, but if you look at the pieces that make up the game then I can see the effort you put in and the skills you have to pull it off and I can acknowledge that. Good effort to you all, and congrats on the submission!
Edit: fixed minor spelling error