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(+1)

The concept is really cool. 

The arrows showing where the ppl will be going is a very good idea, allows us to strategize before hand instead of trying to brute force our way to them

But they dont seem to be running away from us mostly


I do have 1 complaint, Why cant I look change the direction Im looking at 😭
I have to use 2 moves, first go up and then come down to look downwards

And the different spells are really cool but it feels like we are too over powered, just the dash is enough to complete the whole game 

Itd be fun if we had limited moves aswell. So that each mis step actually had a consequence

We'd need to use the best combination of spells to kill as many people as efficiently as possible


Maybe it could be explained in lore that the scythe of the reaper is too heavy for us and we cant move alot while weilding it or smthing like that


Other than that the artstyle is really cool too

I get that the 2 day limit was affected the level design but u got a real good idea, Id love to see more levels/limitations implemented here!

You did an amazing job!

Thanks for the feedback! Also the direction thingy for the dahs was intentional to not make it too overpowered considering it's price; I even put enough space in the second level to be able to dash out, acknowledging it. Also I'm sorry for any inconviiniences that the game might have had, because, as you said, the time wasn't enough.
Still hope you had fun!

(+2)

I definitely had fun!

The game was actually good, just a bit too easy. 

You did an amazing job! :)