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MoTrix

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A member registered Apr 03, 2024 · View creator page →

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Not bad of a game, especially for a first project! Hope you enjoyed the development process and learnt a lot from it! :D

Thanks for your feedback!! Really glad you had fun!!! 😄

You're welcome! I really loved your game BTW and i hope you win!!

This game was really fun and I'm super glad i got to play it. The story is really good and also funny and the gameplay is very fun. Only problem is a bug with the second level where the boulder laser doesn't work and only does from specific angles but it still make the level impossible which made me sad :(
But still, very well done for the amount of time you had! Good job!! :D

(1 edit)

the game was really funny because of the presentation but definitely good for the duration you had; i had a lot of fun playing it and i was even able to escape after reaching 1000 max mana/energy and jumping high enough. 8/10 experience!
Also I've always thought of making an FPS magic game so that's something else cool about the game!

The people killing each-other used to be a bug but i embraced it as a feature :)
glad you liked the store tho!

Thanks for the comment! And I'm really glad you had fun. 
I'm definitely considering improving improving the game after the jam ends because of its potential!!

Yeah, I do acknowledge the move/spell limit idea; but it's just that the time wasn't enough and i feared accidentally making impossible levels without testing or making the game too hard, and I prioritized the fun aspect over difficulty in general. Still glad you had fun!

Hope you were at least satisfied with the experience!

Glad you had fun!

Thanks for the feedback! Also the direction thingy for the dahs was intentional to not make it too overpowered considering it's price; I even put enough space in the second level to be able to dash out, acknowledging it. Also I'm sorry for any inconviiniences that the game might have had, because, as you said, the time wasn't enough.
Still hope you had fun!

I mastered bunny-hopping and accidentally caused a bug where the lasers stopped spawning so i collected 50 hearts and then jammed to the song. Really fun experience overall!

really like the concept, especially the wordplay! Only issue is that it gets too difficult and sometimes frustrating to keep trying to think about a word to play 

Really good game overall! Loved the art and the gameplay and especially how it gets progressively harder as she gets more tired. Only problem is the music being a little irritating. But overall had a lot of fun and loved seeing all the endings!

Thanks for commenting! And i do acknowledge the flaws you gave which mainly came from the game being rushed and 2 days not being enough to deliver the idea our team had in mind. But still happy you enjoyed the game <3

not bad at all, it's no worse than decent! very good for a first game! but i do have to say i was able to cheese it and beat it with no echos lol. there's a small double jump glitch that if dont correctly can send you flying and i used that lol, but it was fun to try to win with that; i love the echo concept still, i think remember chatgpt suggesting an idea like that too. anyway nice enty and hope you improve!

thanks so much! this is actually my third game and first 3D game :D

very nice game! too bad i was only able to find  numbers before i got tired tho, this def deserved the victory

(1 edit)

the game seems very good, too bad i'm not on linux but the art and music are very good ngl! too bad i can't rate because i didn't get to play :(

thanks for the feedback!!

SNAILLLSSS

glad you had fun!

tanks! i'll try yours after i finish my update :D

you could have just checked the source code lol, but anyway i just do .direction.angle() with the direction variable representing a Vector2 of the direction the snail is going in, ranges from Vector2(-1, -1) to Vector2(1, 1), you can know more about this by searching about the angle() method

i did!

it's ok totally understandable!

I LOVE THIS GAME, THIS IS DEFINETLY THE MOST UNIQUE ONE ON THIS JAM

SNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAIL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¡¡Gracias!!

nice game overall! i wouldn't call it unique honestly it's just a speenrun platformer but still love the artstyle it's cute and love how you can control your jump height to strategically save time! i just wish it had more levels :(

nice! :]

thanks!!

(1 edit)

thank archeuscluster/DanStarFlower for that! he did very well on the visuals didn't he!! :)

SNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAIL

thanks for the feedback :D, i'll also check your game!!

not bad!

i love it

good, just hoped you followed the theme and prereq a little better

was meant for debugging but ended up keeping it as a feature, thanks for the feedback anyway! your game is also great!

funni lol

yeah deiinetly agree