I couldn't build web version as I used HDRP rendering in unity (more advanced visuals but unable to a web version from it). I know content is not as rich as I wanted :)
HDRP is a risky choice. Why didn’t you go with URP instead? I don’t see anything in your project that couldn’t be done using URP. HDRP is better left to professional studios — it’s usually more practical to stick with the less demanding URP ;)