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I couldn't build web version as I used HDRP rendering in unity (more advanced visuals but unable to a web version from it).
I know content is not as rich as I wanted :)

HDRP is a risky choice. Why didn’t you go with URP instead? I don’t see anything in your project that couldn’t be done using URP. HDRP is better left to professional studios — it’s usually more practical to stick with the less demanding URP ;)

(+1)

I use to work on HDRP projects. we were using it in the last studio I worked on :)