I really loved the visuals! However, the combat mechanics weren’t very clear to me. I had trouble gauging the range of both my attacks and the enemies’, which made it difficult to achieve the dance-like flow of combat seen in Souls games, which I assume was one of your goals.
Maybe it’s partly because I was dual-wielding a spear and a katana instead of using a heavy weapon (I just enjoy being fast, haha), but their attacks felt like they lacked impact.
That said, it’s a really great game overall. With a bit more polish, it could become something truly special. Cheers!
:)