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The game's a bit hard to follow sometimes, as there's no indicator where your player is. If you ever revisit the concept, maybe having the level black out and show the player moving to the new location could work.

But the STYLE is AWESOME. Going for a C64 look with such banging tunes makes the game feel really cool, and the actual dungeon-crawling is fun too. I'm a sucker for tile-based movement.

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under the screen is shown, in which level you are. there are only 4 levels

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I love C64, too. I got one 1987, it was my first computer